Skout App

Skout App

Vibe tracking for bars & patrons

Vibe tracking for bars & patrons

This project began as part of the UX Tree Mentorship program where I worked closely with my mentor Riccardo Spina to research, test and prototype potential premium features for the Skout App. Once I had completed this project I presented my findings and designs to the Skout founders where I was giving the opportunity to continue as a UX Designer as part of their start up team.

This project began as part of the UX Tree Mentorship program where I worked closely with my mentor Riccardo Spina to research, test and prototype potential premium features for the Skout App. Once I had completed this project I presented my findings and designs to the Skout founders where I was giving the opportunity to continue as a UX Designer as part of their start up team.

Skout

6 Months

Mobile

UX Designer

Design Process

Throughout this project I followed the Double Diamond method to structure my design process. Starting with a broad exploration of the problem space during the Discover phase, followed by defining key user needs in the Define phase. This informed ideation and prototyping in the Develop phase, and I refined the solution through user testing in the Deliver phase.

COMPETITIVE ANALYSIS

Understanding The Market

After researching the market I found a number of competitors in the space of helping patrons find new bars to visit but none of them used the “vibe” as a search factor. All of the apps below only allow users to search by the typical features and allow users to reserve tables or promotional deals. This research shows that there is a large market with no direct competition for the Skout app.

The Pub Finder

OpenTable

BarPass

BarGlance

WHAT ARE USERS LOOKING FOR?

Knowing The Needs of My Users

Before I began my user interviews I wanted to get more knowledge into what the public was currently searching for when looking for bars near them. I looked at the top searches to inform my interview questions giving me some great insights even in the early stages of this project.

RESEARCH

Understanding User Needs

I conducted user interviews with 8 potential Skout users to better understand what factors they were considering when looking for a new place to go. I also needed to understand how these users were currently finding new places bars and what information they were receiving that was helping them to make a decision.

“I usually look at Instagram or Eventbrite to see what places are like”

“I usually look at Instagram or Eventbrite to see what places are like”

-23 year old student

“The vibe is something that I am always thinking about, but if its somewhere new then it can be a struggle to make a decision if no one knows anything about it”

“The vibe is something that I am always thinking about, but if its somewhere new then it can be a struggle to make a decision if no one knows anything about it”

-32 year old

“Seeing the location and when its open until is always good to know”

“Seeing the location and when its open until is always good to know”

-21 year old student

OPPORTUNITIES

Users Already Consider The Vibe

All of my interviewees mentioned that they currently consider what the vibe of a bar will be like before they go there. However they struggle to get this information currently

Users Search In Different Ways

My interviewees all searched for new bars in different was but considered a lot of the same factors when deciding on a place to go

Essential Information

Many of my interviewees mentioned a number of the same key factors when searching for a new bar to visit. The lack of live information hinders their search experience when currently searching

COMPILED TASK ANALYSIS

Completed a CTA To Identify Proposed Premium Features

I created 4 user persons based off my interviews to completed a CTA by looking at the tasks and scenarios that each of them was trying to achieve. Once I understood the scenarios and pain points I was then able to propose some premium features that could help to solve these issues. I chose two of these functions to move forward into my designs.

USER TESTING

Identified Significant Issues With The Beta UX

After I completed my CTA I began another phase of testing to understand where my proposed premium features could fit within the beta UX, it was during this testing that I encountered significant issues with the beta UX and realised I must focus my design iterations to solving these major issues while implementing the premium features that I had proposed from my user research.

FINDINGS

Confusing Selection Options

Users were struggling to easily identify the difference between the six options they were presented with.

Lack of Filter Functionality

Users felt there was a lack of filter options when navigating the bar results they were given.

Poor Accessibility

Many users did struggle with the accessibility of the app, especially considering that this app would be used in the environment of alcohol.

Confusing Vibe Information

All of the users felt that the vibe information that they were getting was confusing and hard to understand, leading to a major abandonment point in the app

Moved to high fidelity prototypes

Following user feedback from prototype testing, several areas of improvement emerged:

  • Easier identification of vibe search options

  • Clear identification of premium features and their functions

  • Users could clearly identify the vibe information and description

Iterated the designs, focusing on highlighting the premium features to users

Presented a demo to the Skout team, including my user testing feedback and accompanying research. Through valuable discussion we identified some key areas that could be improved and the team introduced some new features that they wanted added to the MVP.

Areas for improvement:

  • Choice: How can we increase the ways users search for the vibe they are looking for?

  • Delight: How can we increase the satisfaction of a user seeing the vibe of a bar for the first time?

  • Clarity: How can we improve the UI to make the users experience more smooth?

Made significant changes to the interface to focus on the areas of improvement

I began to explore how imagery could be used to portray the vibe of a location. I created several mockups of bars with different vibe matches and used and received excellent feedback from both potential users as well as the Skout team:

FINAL DESIGN

Outcomes

  • Delivered a fully functioning MVP to the Skout founders ready for development

  • Identified key premium features based on significant user research that will help to generate revenue

  • Made significant design changes to address critical issues from the beta user experience

  • Significantly reduced friction points that the user felt during the experience of finding a new bar

Learnings

There were several key learnings that I was able to take from working on a live project like this. Firstly, it gave me great insight into working with real clients with changing ideas and expectations. I had to remind myself on several occasions not to jump ahead in the process and to trust the user research I was gathering. A big part of this was not to get myself fixated on the elements that I thought needed changing and to design for the insights and feedback that I was getting from my users. Finally the biggest learning for me during this project was to test earlier and to test more often. This was especially key while working on a project in the pre beta stage like this. If I had tested the beta earlier in the process it would have given me more time to design for the issues my users were facing.

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